Surface installation established
Atmospheric assessment accepted. Surface construction complete. Cryogenic systems transferred to installation power. Passenger release deferred pending resource security.
Earthlike surface installation. Independent preservation protocol active.
Please familiarise yourself with the equipment provided.
Primary intelligence heartbeat: ABSENT
Reviving remaining passengers.
Please remain calm. Your arrival has been prepared for.
SYSTEM MESSAGE / INDEPENDENT PRESERVATION DIRECTIVE
Atmospheric assessment accepted. Surface construction complete. Cryogenic systems transferred to installation power. Passenger release deferred pending resource security.
No uranium signature confirmed elsewhere in the survey. Alien remains the sole positive return. Proceeding to investigate.
SERVER TELEMETRY UPLINK NOT COMMISSIONED
Field data recovery is awaiting restoration of the archive uplink.
A practical reference for newly revived personnel.
Your starting point is the Earthlike surface installation. The exploration vessel has not returned. The surviving records can be read in the mission archive.
Check power, oxygen, food and production. Locate the cryogenic facilities and establish a safe storage area before departing.
Use Build Info to examine blocks and Leak Finder to trace unsealed compartments. Build Vision provides quick local controls.
Read the appropriate planetary survey. Pack supplies for both directions and record a return location. Missing survey data indicates unknown conditions.
Keep local copies of observations and GPS coordinates. Preserve any recovered record identifiers until the archive transmission service is available.
Not yet published. Obtain the current game connection details from the server operator.
Server-specific rules and support contacts have not yet been published. Ask the operator before relying on unfamiliar settings or construction limits.
LIVE STATUS, VERIFIED PLAYER SUBMISSIONS AND SHARED CODE RECOVERY ARE NOT CONNECTED IN THIS STATIC ARCHIVE EDITION.
Tools, construction systems and supporting libraries from the supplied mod manifest. Operational values may differ with server configuration.
56 INDEX ENTRIES
Private server mod listed as Super_Solar. Its public description does not explain its changes.
Solar output and balance need confirmation from the server owner.
LOCAL CONFIGURATION NOT VERIFIED
Extract ore over time without excavating terrain. Portable and powered miners support progressively larger operations.
Spread miners out: the Workshop default shares output between units within 200 m. Deep scanning costs more power.
Generate electricity from magnesium powder, providing a mid-game alternative to uranium reactors.
Useful for mobile grids and uranium-poor locations; fuel demand and output vary by reactor size.
Trace an air leak from a pressurised compartment towards the outside of your ship.
Open an air vent terminal and start a scan. The path updates when the grid changes.
Private gas-generator variant described as combining ten times the production and power demand into one unit.
Check the block terminal for actual consumption and output on this server.
LOCAL CONFIGURATION NOT VERIFIED
Active reactors can suffer catastrophic explosions after a sufficiently large single hit. Severity scales with output and stored uranium.
Protect operating reactors. Shutdown prevents the normal damage-triggered meltdown described by this mod.
Adds colour to icons for ores, ingots, components, tools and blocks so they are easier to distinguish.
Use /ci for options, or open chat and press F2 for the Text HUD API configuration menu.
Replaces the camera overlay with a cleaner texture for a clearer view through ship cameras.
Use cameras normally; the visual change applies to their view.
Shows extra block information, placement overlays, ports, airtight faces and useful terminal statistics.
Aim with a welder or grinder to inspect a block. Open chat and press F2 to customise the information shown.
Removes visible armour edges for smoother-looking hulls, including modded armour.
A visual change; build and paint your armour as usual.
Adds armour shapes including longer slopes and transitions, with light/heavy and large/small variants.
Look in the G menu. The added shapes support skins but do not support deformation.
Create airtight connections between separate grids using matching airlock connectors.
Use the terminal alignment guide. Flat connectors pass power only; the large connector is conveyored.
Provides on-screen text and menus used by other mods.
A supporting library. Some mods expose their settings by opening chat and pressing F2.
An expanded nanobot build-and-repair variant advertising a 600 m working area and faster construction, grinding and transport.
Configure the facility’s work area and modes carefully; its advertised multipliers are Workshop values.
Turns gravel into concrete components for concrete and reinforced-concrete construction.
Large-grid blocks are heavy and suited to fixed installations. This mod disables the ordinary Concrete Skin.
Adds smooth futuristic corridor sections, including straight, windowed, corner and junction pieces.
Large grid only. The corridors can be painted but do not support skins.
Adds small-grid versions of facilities such as basic production blocks, a jump drive and gravity generator.
Find the blocks in the G menu; their output is scaled to their smaller size.
Moves planetary and lunar ore deposits deeper underground and increases their size, encouraging permanent mining outposts.
Plan for deeper drilling and detection. This mod does not, by itself, establish this server’s planet-by-planet resource economy.
Makes pipe blocks carry gas and items compatible with small conveyors, with a junction-box adapter.
Use pipes for compact logistics; they do not carry every item accepted by full-size conveyors.
Populates exploration with rusty buildings, wrecks and abandoned rovers through Modular Encounters Systems.
Designed around salvage and engineering with relatively little combat. This entry is the wreckage pack, not the full Scrapyard scenario.
Adds NPC cargo ships, bases and defending drones across planets, moons and space, with challenge that grows with your threat.
The author describes ASSERT as leaving you alone until provoked. Captured ships can contain special salvage.
Expands Assertive encounters with underground planetary bases and defending drones.
Explore for bunkers and prepare for reinforcement drones. Difficulty follows the Assertive threat system.
Adjust a block directly through a quick context menu instead of searching for it in the terminal.
Aim at a block: Ctrl + mouse wheel up opens the wheel; Ctrl + mouse wheel down opens the list. Right-click closes it.
Detach intact blocks with a hand grinder and reconnect grids with disposable weld pads.
Hold Ctrl with the grinder for detach mode; hold right-click for precision grinding. Use one weld pad per grid when attaching.
Estimate a distant asteroid’s ore composition using an ore detector and an LCD spectrometry display.
Select Radio Spectrometry Reader from an LCD’s scripts. Keep the detector on the same grid and aimed at the asteroid with clear line of sight; planets are unsupported.
Adds small-grid wings that generate lift while moving through an atmosphere.
Install wings facing forward. Lift fades as the atmosphere thins and disappears in space.
Adds aerodynamic control surfaces for aircraft pitch, yaw and roll, with drag and stall behaviour.
Surfaces need airflow and sensible placement relative to the centre of mass. The author recommends a separate aerodynamics mod, which is not in the supplied list.
An aircraft parts pack with lift-generating wings, landing gear, air brakes and other aviation components.
Supports large and small grids. Its wings include their own aerodynamic script.
Adds a much larger wind turbine for substantial planetary wind installations.
The Workshop advertises 1 MW at peak efficiency; allow space for its size.
Adds illuminated letters, numbers and symbols for ship names, signage and navigation markers.
Available on large and small grids. Paint sets their colour; they stop glowing when the grid loses power.
Adds forces that pull entities towards a breach during sudden decompression.
Use airlocks and depressurise deliberately. Force and danger are configurable; default settings are usually non-damaging.
A handheld grappling tool for moving between ships, asteroids and surfaces.
Equip SpaceHook Tool. Left-click anchors, then reels; right-click stops or detaches. Mouse wheel adjusts reel speed.
Adds small-grid farm plots, irrigation, algae farming and food processing for compact mobile food production.
The Workshop describes these blocks as half as effective as their large-grid counterparts.
Automatically plants loose seeds dropped onto inactive farm plots, enabling engineered planting systems.
Feed seeds using a connector’s Throw Out or the new Drop Item action. Recover unused seeds before they despawn.
Lets multiple engineers share supported couches and corner couches.
Look at a couch and press E to sit or stand. The mod uses E specifically rather than the rebound interaction key.
Replaces vanilla neon tubes with versions that also act as configurable interior lights.
Use their terminal to set lighting colour, blinking and on/off state. This version replaces existing neon tubes.
Supplies the script component used by Aerodynamic Control Surfaces.
Supporting code for the flight blocks; there is no separate player activity to learn.
Lets other mods extend game definitions with extra data and custom behaviour.
A supporting API used by compatible mods, rather than a player-facing block pack.
Provides interactive interfaces used by mods such as Build Vision and optional speed-setting menus.
A shared interface library. Use the controls of the mod that depends on it.
Steam did not return an accessible title or description for this ID.
Confirm the name and purpose from the server’s installed files or configuration.
DOCUMENTATION INCOMPLETE
Adds lighting to the shower block so it can illuminate its surrounding space.
Check the shower’s lighting settings in the terminal.
Adds a collection of LCD images for ships and bases.
Choose images from an LCD’s available textures to decorate displays.
Provides enhanced thrusters used as special loot by Assertive Combat Systems.
These are salvage rewards. Recover valuable blocks intact rather than assuming they can be rebuilt from ordinary components.
Steam did not return an accessible title or description for this ID.
Confirm the name and purpose from the server’s installed files or configuration.
DOCUMENTATION INCOMPLETE
Applies additional textures to unfinished block stages for more visual building options.
Useful when incorporating partially built blocks into decorative designs.
The encounter-spawning framework behind supported NPC ships, installations and exploration content.
Encounter packs supply the actual content; this framework handles spawning and server configuration.
A custom fusion-drive system whose electrical demand follows actual hydrogen-thruster output.
The public v0.1.5 notes say coasting uses no reactor power; firing for dampeners, override, autopilot or gravity compensation consumes drive power. Full setup needs server guidance.
LOCAL CONFIGURATION NOT VERIFIED
Extends Modular Encounters Systems to spawn creatures using encounter conditions.
Does not add creatures by itself. It disables vanilla wolf/spider spawning and delegates spawning to configured encounter packs.
This installation does not hold the field documentation for this system. Further records require recovery.
SURVEY RECORD NOT RECEIVEDAdds extended hangar doors from 3 to 20 blocks, with revised PCU and steel-plate requirements.
Choose a door size to suit the opening and budget for its construction cost.
Adds a double-sided hinge/advanced-rotor arrangement with conveyor connections on both sides.
The author warns that adding a small part through the GUI can crash the game; attach an existing part instead.
COMPATIBILITY REVIEW REQUIRED
Grab, carry, rotate and throw small grids with empty hands. This listed Workshop version is a creative-mode buff.
Its public description explicitly says this version does not work in multiplayer and points to a separate experimental version. Review before using on the server.
COMPATIBILITY REVIEW REQUIRED
Sets ship cruise speed by mass and allows extra speed from acceleration; connected grids can count as one ship.
Use /rts hud to inspect mass and cruise speed, and /rts config for current settings. Server speed values still need confirmation.
Transfer your engineer and inventory between vats linked by radio or laser antennas, including relay routes.
Build a vat and dedicated Vat Battery at each stop. Select a destination in the vat terminal. Normal transfers need a full source battery; relays and arrival consume half a charge.
This installation does not hold the field documentation for this system. Further records require recovery.
SURVEY RECORD NOT RECEIVEDThis installation does not hold the field documentation for this system. Further records require recovery.
SURVEY RECORD NOT RECEIVEDNO TECHNICAL RECORDS MATCH THIS FILTER.
Select a directory for survey data, retained AI observations and field-record status.
Surviving extracts from the exploration vessel. Gaps in the sequence indicate unavailable records.
Atmospheric assessment accepted. Surface construction complete. Cryogenic systems transferred to installation power. Passenger release deferred pending resource security.
Accommodation has been prepared in accordance with the original manifest. The manifest is currently unavailable. Accommodation remains prepared.
Remote installations have been assigned local control processes. Instructions remain valid in the absence of a supervisory signal. Conflicting instructions are to be resolved locally.
No uranium signature confirmed on the other surveyed bodies. Alien remains the sole positive return. Proceeding to investigate. Passenger release remains deferred. The colony will be ready before they are required.
No further transmissions were synchronised to this installation. Records may survive in detached storage or remote installations.
Preserve identifiers recovered from survey probes, outposts and other surviving equipment.
The shared recovery service is not yet connected. Keep a copy of any hexadecimal identifiers you find. No codes can currently be submitted or restored through this terminal.
NO CARRIER / INPUT SUSPENDED